The iPhone 16e looks great with its A18 chip, which, seen from afar, is identical to that of the iPhone 16 sold for 250 euros more. But on closer inspection, the engine of the new smartphone is less efficient: if the CPU processor is identical from one model to another (2 high-performance cores, 4 economical cores), the graphics circuit has one less core. That's 4 cores for the iPhone 16e, compared to 5 on the iPhone 16 (the A18 Pro has 6).
Is it serious, doctor?
No need to choke with rage: Apple is used to this. The manufacturer frequently uses the "chip binning" technique, which consists of using chips in which not all the cores are active due to minor defects. This avoids throwing away slightly less efficient chips, better managing resources and optimizing costs.
A first benchmark carried out with Geekbench 6 shows that the iPhone 16e GPU, with its 4 cores, is 15% less efficient than its big brother. The Metal graphics test displays a score of 24188, compared to 27700 on average for the A18 of the iPhone 16. Incidentally, the test also confirms the presence of 8GB of RAM in the smartphone.
Is this loss of graphics performance a big problem? Probably not: games, including the most demanding ones, should run without too much trouble on the iPhone 16e. However, we will have to wait for the tests to realize this. The device is available for pre-order since today, the first deliveries will take place on February 28.
Source : MySmartPrice
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