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Tekken 8: Bandai Namco releases a nuclear bomb on his own game

Tekken 8: Bandai Namco releases a nuclear bomb on his own game

The long-awaited season 2 of Tekken 8 has finally arrived—and the least we can say is that it hasn't exactly lived up to the expectations of the community, which has been on fire like never before in recent days.

To understand the origins of this true video game cataclysm, we must first put things into context. The release of Tekken 8, just over a year ago, marked a decisive turning point in the history of the franchise. Katsuhiro Harada, the series' long-time godfather who has largely contributed to its identity for almost thirty years, has stepped back to hand over his seat of the highest authority to Kohei "Nakatsu" Ikeda, best known for his work on Dead of Alive and especially Soul Calibur.

He arrived with the goal of revitalizing a combat system that, by the admission of many players, was in dire need of being dusted off and modernized. Historically, Tekken has always been a precise fighting game, emphasizing methodical defense and wise decision-making. But this also resulted in rather slow and unspectacular matches, especially for audience members unfamiliar with the game's myriad nuances. This was unacceptable to Bandai Namco, for whom Tekken 8 was supposed to be a veritable golden goose.

A Total Paradigm Shift

To address this and attract a new generation of players, Nakatsu's team summed up its philosophy in a single word: aggression. In practice, this manifested itself through the implementation of a host of divisive new ideas that profoundly transformed the original Tekken recipe.

Perhaps the most glaring example is the Heat system, a resource that grants all characters temporary access to extremely powerful moves. A concept entirely familiar to fans of Street Fighter, Guilty Gear, and the like, but extremely confusing for Tekken veterans. Especially for those who remained very attached to the franchise's old identity, which until now had been positioned as a relatively down-to-earth martial arts simulation.

The rigorous and methodical side of Tekken's combat has thus taken a back seat. It has given way to sequences of attacks as diabolical as they are endless, which greatly limit the players' room for maneuver. During the first year, reactions to these changes were extremely divergent. Some players greatly appreciated this breath of fresh air, while others, especially veterans, had a very hard time with this transition.

Especially in recent months, the community has begun to become increasingly insistent in the hope of finding a compromise between this new identity and the historical foundations of the franchise. The intensity of these reactions reached a first peak during the European Cup final, which pitted the German Nino against the British JoKa.

The European Cup, a real turning point

The latter is a true behemoth of the European scene who has achieved numerous international successes to earn a place in the world elite for several years. A large part of the public therefore expected to see him win... but he was promptly obliterated by his opponent in a match that quickly turned into a summary execution.

This match provoked strong reactions, in particular because of the character played by Nino: the bear Kuma. Historically weak in previous episodes, he experienced a real resurrection in Tekken 8, notably thanks to this famous Heat system. This mechanic transformed him into a ruthless offensive machine who constantly places his opponent in almost indefensible situations. He is therefore very unpopular with the community, who see him as the perfect embodiment of all the evils of Tekken 8.

Nino, who remains one of the best European players, perfectly took advantage of this strength to dominate JoKa in a one-sided match. JoKa, a good player, refused to attribute this defeat to Kuma's absurd power... but the story was very different from the community. Countless players began to vociferate that Tekken had now lost all its identity, further increasing the tension.

The developers, and Nakatsu in particular, claimed to have taken into account the community's feedback, and promised to focus more on the defensive aspect so dear to veterans. Everyone was eagerly awaiting the release of the second season and its huge balance patch that was supposed to finally get everyone on the same page.

But the opposite happened this Tuesday, and unfortunately it wasn't an April Fool's joke: Bandai Namco caught everyone off guard, and the cup simply started to run over.

Season 2 of the Apocalypse

When the update was deployed, players realized with horror that the defensive changes were ultimately quite anecdotal. Worse: alongside some much-needed and welcome nerfs, almost every character, including the most powerful ones, has received new offensive tools that are more devastating than ever. Almost the entire roster is now equipped to force the opponent to play roulette, with the risk of being pulverized in just a few interactions if they are unfortunate enough to bet on the wrong square—hence the Casino 8 meme, which has never been more popular than it is right now.

Furthermore, the developers have decided to sacrifice a substantial number of gameplay elements on the altar of accessibility. For example, they have removed old mechanics that were often trivial, but nonetheless interesting. While these elements certainly made the game less accessible to newcomers, they allowed experienced players to express themselves differently through original and creative strategies.

The recurring desire to remove these layers of complexity, but also to mitigate the weaknesses that have always defined the characters' identities, was also considered regrettable by the community. All the nuances that make Tekken so interesting reside precisely in this asymmetry; yet, today, the characters have never been so homogeneous and standardized. The game as a whole is therefore sanitized. Even the Korean Knee, often considered the best player in the history of the franchise, had very harsh words about this new system.

The torch is burning

In short, with this second season, Nakatsu and his team have decided to rush full speed in the opposite direction to what the majority of players seemed to expect. It is undoubtedly because of this decision, which was experienced as a betrayal, that the community's reaction was so exceptionally violent.

Hordes of players disgusted by these changes immediately took to social media to express their discontent, not always in a very tactful and constructive way.

Tekken 8: Bandai Namco releases a nuclear bomb on his own game

On Steam, the game's rating has fallen dramatically spectacular.

Tekken 8: Bandai Namco releases a nuclear bomb on his own game

On Twitch, the professionals, all in the starting blocks at the time of the update, went through the 5 stages of grief live. The utter shock quickly gave way to immense frustration, then to despair when these members of the world's elite realized they would have to play the first tournaments of the season in these exceptionally chaotic conditions.

Needless to say, Bandai Namco will be expected to do its part in the coming weeks, as the stakes are high. If Nakatsu and his team fail to provide an appropriate response, the rift that already exists between the developers and the community risks becoming practically irreparable. A dire scenario with serious consequences, both for those who have long supported this legendary franchise and for the company, which risks damaging the value of a product steeped in history and with very strong commercial potential.

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