With Android 16, Google will change the way our apps are installed. Thanks to a new process, the time required for the operation should speed up. Here's how it works.
The new version of Google's mobile operating system is almost ready. While Android 16 beta 3 was released a little less than a month ago at the time of writing, we're still learning more about the changes the company will be incorporating. Here, it's not a revolutionary feature that will cause a "wow" effect, but an invisible modification whose effect will nevertheless be felt regularly.
The goal is to make Android applications take less time to install on our mobiles. If you have a powerful model, you normally haven't had to complain about slowness at this level. But for those who own an entry-level or even mid-range smartphone, Android 16 should be a game-changer. To achieve this, Google will play on application artifacts. We'll explain.
Android 16 will speed up the installation of applications on our smartphones
In short, an app artifact is a file created when an app is installed from the Play Store. It is generally used to load apps faster and more efficiently. The smartphone is responsible for generating the artifact(s). The time it takes to do this therefore depends largely on its power, hence the slowness felt by some. On Android 16, this operation will take place in the cloud, what Google simply calls “cloud compilation”.
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Thus, the necessary artifacts will be loaded from files downloaded from the Play Store instead of being created by the smartphone. The advantage is that the execution speed is then linked to the speed of the user's internet connection. The device's technical specifications are no longer a factor. Of course, we'll have to wait for real-life testing to measure the system's real-world impact. Remember that if the predictions are correct, we should see a stable version of Android 16 arrive as early as June 2025.
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